RpgLiteAttackMode

Class · author / trusted game code

class RpgLiteAttackMode: object · Source

One melee or ranged use of a weapon, including ST, damage, range and reload statistics.

Authoring guide · Reporting guide · Reference index

Superclass: object (external)

Declared members

acc

acc = 0 · Source

adds

adds = 0 · Source

armorDivisor

armorDivisor = 1 · Source

base

base = 'thrust' · Source

capacity

capacity = 0 · Source

damageType

damageType = 'cr' · Source

dice

dice = 0 · Source

halfRange

halfRange = 0 · Source

hands

hands = 1 · Source

individualReload

individualReload = nil · Source

maximumRange

maximumRange = 0 · Source

minimumST

minimumST = 0 · Source

pellets

pellets = 1 · Source

ranged

ranged = nil · Source

rangeScale

rangeScale = 1 · Source

reloadSeconds

reloadSeconds = 0 · Source

requiresTwoHands

requiresTwoHands = nil · Source

rof

rof = 1 · Source

skillId

skillId = nil · Source

specialty

specialty = nil · Source

thrown

thrown = nil · Source

unready

unready = nil · Source

GitHub source