RpgLiteExposure

Class · author / trusted game code

class RpgLiteExposure: object · Source

Persistent exposure timeline; partial intervals and disease recovery locks survive saves.

Authoring guide · Reporting guide · Reference index

Superclass: object (external)

Declared members

advance

advance(seconds) · Source

elapsed

elapsed = 0 · Source

finished

finished = nil · Source

hazard

hazard = nil · Source

hazardDelayDone

hazardDelayDone = nil · Source

lockedInjury

lockedInjury = 0 · Source

profile

profile = nil · Source

remaining

remaining = 0 · Source

started

started = nil · Source

GitHub source