RpgLiteExposure¶
Class · author / trusted game code
class RpgLiteExposure: object · Source
Persistent exposure timeline; partial intervals and disease recovery locks survive saves.
Authoring guide · Reporting guide · Reference index
Superclass: object (external)
Declared members¶
- advance — method
- elapsed — property
- finished — property
- hazard — property
- hazardDelayDone — property
- lockedInjury — property
- profile — property
- remaining — property
- started — property
advance¶
advance(seconds) · Source
elapsed¶
elapsed = 0 · Source
finished¶
finished = nil · Source
hazard¶
hazard = nil · Source
hazardDelayDone¶
hazardDelayDone = nil · Source
lockedInjury¶
lockedInjury = 0 · Source
profile¶
profile = nil · Source
remaining¶
remaining = 0 · Source
started¶
started = nil · Source