RpgLiteFighter

Class · author / trusted game code

class RpgLiteFighter: object · Source

Persistent encounter participant, ready weapons, shield, defenses and aim/concentration.

Authoring guide · Reporting guide · Reference index

Superclass: object (external)

Declared members

aimSeconds

aimSeconds = 0 · Source

aimTarget

aimTarget = nil · Source

aimWeapon

aimWeapon = nil · Source

attacked

attacked = nil · Source

blocks

blocks = 0 · Source

concentration

concentration = 0 · Source

defenseOption

defenseOption = 'dodge' · Source

freeHands

freeHands = 2 · Source

initiativeTie

initiativeTie = 0 · Source

maneuver

maneuver = 'nothing' · Source

mode

mode() · Source

modeIndex

modeIndex = 1 · Source

offModeIndex

offModeIndex = 1 · Source

offParries

offParries = 0 · Source

offWeapon

offWeapon = nil · Source

parries

parries = 0 · Source

participated

participated = nil · Source

profile

profile = nil · Source

shield

shield = nil · Source

shieldSkill

shieldSkill = nil · Source

unarmedSkill

unarmedSkill = nil · Source

weapon

weapon = nil · Source

GitHub source