RpgLiteJourney¶
Class · author / trusted game code
class RpgLiteJourney: object · Source
Persistent travel/exertion activity with periodic climbing, running and swimming checks.
Authoring guide · Reporting guide · Reference index
Superclass: object (external)
Declared members¶
- advance — method
- afloat — method
- check — method
- checks — property
- clock — property
- combatPace — property
- elapsed — property
- entered — property
- fallen — property
- intentional — property
- kind — property
- profile — property
- secured — property
- skill — property
- speedHundredths — method
- struggling — property
- surface — property
- surfaceModifier — property
- swimClock — property
- swimmingInterval — property
advance¶
advance(seconds) · Source
afloat¶
afloat(modifier, result) · Source
check¶
check(modifier, result) · Source
checks¶
checks = [] · Source
clock¶
clock = 0 · Source
combatPace¶
combatPace = nil · Source
elapsed¶
elapsed = 0 · Source
entered¶
entered = nil · Source
fallen¶
fallen = nil · Source
intentional¶
intentional = true · Source
kind¶
kind = 'hiking' · Source
profile¶
profile = nil · Source
secured¶
secured = nil · Source
skill¶
skill = nil · Source
speedHundredths¶
speedHundredths() · Source
struggling¶
struggling = nil · Source
surface¶
surface = 'mountain' · Source
surfaceModifier¶
surfaceModifier = 0 · Source
swimClock¶
swimClock = 0 · Source
swimmingInterval¶
swimmingInterval = 300 · Source