RpgLiteManeuver

Class · author / trusted game code

class RpgLiteManeuver: object · Source

Authored tactical facts, availability and consequence hooks for one combat turn.

Authoring guide · Reporting guide · Reference index

Superclass: object (external)

Declared members

apply

apply(fighter, result) · Source

attackModifier

attackModifier = 0 · Source

available

available(fighter) · Source

aware

aware = true · Source

boots

boots = nil · Source

braced

braced = nil · Source

darkness

darkness = 0 · Source

deadly

deadly = nil · Source

defense

defense = 'dodge' · Source

defenseModifier

defenseModifier = 0 · Source

distance

distance = 1 · Source

faceVisible

faceVisible = true · Source

fromBehind

fromBehind = nil · Source

hands

hands = 2 · Source

humanTarget

humanTarget = true · Source

immobilized

immobilized = nil · Source

inReach

inReach = true · Source

kind

kind = 'nothing' · Source

movement

movement = 0 · Source

offHand

offHand = nil · Source

option

option = nil · Source

posture

posture = nil · Source

preflight

preflight = nil · Source

rangeModifier

rangeModifier = nil · Source

reroll

reroll(profile, kind, roll) · Source

secondDefense

secondDefense = 'parry' · Source

shieldSide

shieldSide = true · Source

sizeModifier

sizeModifier = 0 · Source

someLight

someLight = true · Source

speed

speed = 0 · Source

target

target = nil · Source

targetThreatens

targetThreatens = true · Source

visible

visible = true · Source

GitHub source