RpgLiteWeapon¶
Class · author / trusted game code
class RpgLiteWeapon: RpgLiteItem · Source
Mutable weapon instance with attack modes, ammunition, reserves and reload progress.
Authoring guide · Reporting guide · Reference index
Superclass: RpgLiteItem
Declared members¶
- ammunition — property
- bipod — property
- goatFoot — property
- modes — property
- reloadProgress — property
- reserves — property
- scopeBonus — property
- techLevel — property
- weaponST — property
Inherited members¶
- cost from RpgLiteItem
- db from RpgLiteItem
- dr from RpgLiteItem
- id from RpgLiteItem
- quantity from RpgLiteItem
- ready from RpgLiteItem
- weight from RpgLiteItem
- weightHundredths from RpgLiteItem
- worn from RpgLiteItem
ammunition¶
ammunition = 0 · Source
bipod¶
bipod = nil · Source
goatFoot¶
goatFoot = nil · Source
modes¶
modes = [] · Source
reloadProgress¶
reloadProgress = 0 · Source
reserves¶
reserves = 0 · Source
scopeBonus¶
scopeBonus = 0 · Source
techLevel¶
techLevel = 0 · Source
weaponST¶
weaponST = 10 · Source