RpgSkill

Class · author / trusted game code

class RpgSkill: object · Source

A skill's governing attribute, training difficulty and explicit default. difficulty: 0, 1 or 2. defaultPenalty: a nonpositive integer, or nil for training only. Do not infer a default from difficulty.

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Superclass: object (external)

Derived declarations: RpgLiteSkill

Declared members

attribute

attribute = rpgIQ · Source

defaultPenalty

defaultPenalty = nil · Source

difficulty

difficulty = 1 · Source

labelId

labelId = nil · Source

maximumDifficulty

maximumDifficulty() · Source

Extension point for profiles that support additional difficulty bands.

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