RpgSkill¶
Class · author / trusted game code
class RpgSkill: object · Source
A skill's governing attribute, training difficulty and explicit default. difficulty: 0, 1 or 2. defaultPenalty: a nonpositive integer, or nil for training only. Do not infer a default from difficulty.
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Superclass: object (external)
Derived declarations: RpgLiteSkill
Declared members¶
- attribute — property
- defaultPenalty — property
- difficulty — property
- labelId — property
- maximumDifficulty — method
attribute¶
attribute = rpgIQ · Source
defaultPenalty¶
defaultPenalty = nil · Source
difficulty¶
difficulty = 1 · Source
labelId¶
labelId = nil · Source
maximumDifficulty¶
maximumDifficulty() · Source
Extension point for profiles that support additional difficulty bands.