RpgStrike¶
Class · author / trusted game code
class RpgStrike: object · Source
Temporary strike details. Raw checks and damage dice are trusted data.
Authoring guide · Reporting guide · Reference index
Superclass: object (external)
Declared members¶
- attack — property
- damage — property
- damageDice — property
- defense — property
- defenseDice — property
- dice — property
- injury — property
- outcome — property
- reason — property
- status — property
attack¶
attack = nil · Source
damage¶
damage = 0 · Source
damageDice¶
damageDice = [] · Source
defense¶
defense = nil · Source
defenseDice¶
defenseDice = [] · Source
dice¶
dice = [] · Source
injury¶
injury = 0 · Source
outcome¶
outcome = nil · Source
reason¶
reason = nil · Source
status¶
status = 'blocked' · Source