rpgLiteArmory

Object · author / trusted game code

rpgLiteArmory: object · Source

Numeric weapon and attack-mode tables; no mutable ammunition is stored in these rows.

Authoring guide · Reporting guide · Reference index

Superclass: object (external)

Declared members

melee

melee = [ ['axe','axe-mace','swing',2,'cut',11,1,nil], ['mace','axe-mace','swing',3,'cr',12,1,nil], ['punch','brawling','thrust',-1,'cr',0,1,nil], ['kick','brawling','thrust',0,'cr',0,1,nil], ['brass-knuckles','brawling','thrust',0,'cr',0,1,nil], ['blackjack','brawling','thrust',0,'cr',7,1,nil], ['broadsword','broadsword','swing',1,'cut',10,1,nil], ['broadsword','broadsword','thrust',1,'cr',10,1,nil], ['thrusting-broadsword','broadsword','swing',1,'cut',10,1,nil], ['thrusting-broadsword','broadsword','thrust',2,'imp',10,1,nil], ['large-knife','knife','swing',-2,'cut',6,1,nil], ['large-knife','knife','thrust',0,'imp',6,1,nil], ['poleaxe','polearm','swing',4,'cut',12,2,true], ['poleaxe','polearm','swing',4,'cr',12,2,true], ['rapier','rapier','thrust',1,'imp',9,1,nil], ['shortsword','shortsword','swing',0,'cut',8,1,nil], ['shortsword','shortsword','thrust',0,'imp',8,1,nil], ['spear','spear','thrust',2,'imp',9,1,nil], ['spear','spear','thrust',3,'imp',9,2,nil], ['quarterstaff','staff','swing',2,'cr',7,2,nil], ['quarterstaff','staff','thrust',2,'cr',7,2,nil], ['quarterstaff','two-handed-sword','swing',2,'cr',9,2,nil], ['quarterstaff','two-handed-sword','thrust',1,'cr',9,2,nil], ['thrusting-greatsword','two-handed-sword','swing',3,'cut',12,2,nil], ['thrusting-greatsword','two-handed-sword','thrust',3,'imp',12,2,nil] ] · Source

ranged

ranged = [ ['longbow','bow',nil,'thrust',0,2,'imp',3,150,200,10,11,1,1,2,nil,nil], ['short-bow','bow',nil,'thrust',0,0,'imp',1,100,150,10,7,1,1,2,nil,nil], ['crossbow','crossbow',nil,'thrust',0,4,'imp',4,200,250,10,7,1,1,4,nil,nil], ['throwing-axe','thrown-weapon','axe-mace','swing',0,2,'cut',2,10,15,10,11,1,1,1,nil,true], ['large-knife','thrown-weapon','knife','thrust',0,0,'imp',0,8,15,10,6,1,1,1,nil,true], ['spear','thrown-weapon','spear','thrust',0,3,'imp',2,10,15,10,9,1,1,1,nil,true], ['derringer','guns','pistol','fixed',1,0,'pi+',1,80,650,1,9,1,2,3,true,nil], ['auto-pistol-9mm','guns','pistol','fixed',2,2,'pi',2,150,1850,1,9,3,9,3,nil,nil], ['revolver-357','guns','pistol','fixed',3,-1,'pi',2,185,2000,1,10,3,6,3,true,nil], ['auto-pistol-44m','guns','pistol','fixed',3,0,'pi+',2,230,2500,1,12,3,10,3,nil,nil], ['lever-carbine','guns','rifle','fixed',5,0,'pi',4,450,3000,1,10,1,7,3,true,nil], ['self-loading-rifle','guns','rifle','fixed',7,0,'pi',5,1000,4200,1,10,3,8,3,nil,nil], ['sniper-rifle','guns','rifle','fixed',9,1,'pi',6,1500,5500,1,11,1,5,3,nil,nil], ['pump-shotgun','guns','shotgun','fixed',1,1,'pi-',3,50,125,1,10,2,5,3,true,nil] ] · Source

weapons

weapons = [ ['axe',0,50,400], ['mace',2,50,500], ['punch',0,0,0], ['kick',0,0,0], ['brass-knuckles',1,10,25], ['blackjack',1,20,100], ['broadsword',2,500,300], ['thrusting-broadsword',2,600,300], ['large-knife',0,40,100], ['poleaxe',3,120,1000], ['rapier',4,500,275], ['shortsword',2,400,200], ['spear',0,40,400], ['quarterstaff',0,10,400], ['thrusting-greatsword',3,900,700], ['longbow',0,200,300], ['short-bow',0,50,200], ['crossbow',2,150,600], ['throwing-axe',0,60,400], ['derringer',5,100,50], ['auto-pistol-9mm',6,350,240], ['revolver-357',7,500,300], ['auto-pistol-44m',8,750,450], ['lever-carbine',5,300,700], ['self-loading-rifle',6,600,1000], ['sniper-rifle',8,5600,1750], ['pump-shotgun',6,240,800] ] · Source

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