RpgExpandedSkillContext¶
Class · author / trusted game code
class RpgExpandedSkillContext: RpgLiteContext · Source
Use through rpgLiteScore/rpgLiteCheck so the familiarity penalty is applied once, alongside (rather than replacing) other contextual modifiers.
Authoring guide · Reporting guide · Reference index
Superclass: RpgLiteContext
Declared members¶
- controllingAttribute — method
- equipmentTL — property
- familiarity — property
- fixedBase — property
- rollAttribute — property
- scoreFor — method
- skillUseModifier — method
- technologyModifier — method
- unavailableReason — method
Inherited members¶
- attribute from RpgLiteContext
- closeQuarters from RpgLiteContext
- darkness from RpgLiteContext
- deceptive from RpgLiteContext
- equipmentUseModifier from RpgLiteContext
- kind from RpgLiteContext
- language from RpgLiteContext
- modifier from RpgLiteContext
- offHand from RpgLiteContext
- phobiaPresent from RpgLiteContext
- reroll from RpgLiteContext
- resistedTrait from RpgLiteContext
- skill from RpgLiteContext
- someLight from RpgLiteContext
- understandsSpeech from RpgLiteContext
- unnecessaryRisk from RpgLiteContext
- written from RpgLiteContext
controllingAttribute¶
controllingAttribute() · Source
equipmentTL¶
equipmentTL = nil · Source
familiarity¶
familiarity = nil · Source
fixedBase¶
fixedBase = nil · Source
rollAttribute¶
rollAttribute = nil · Source
scoreFor¶
scoreFor(profile) · Source
skillUseModifier¶
skillUseModifier(profile) · Source
technologyModifier¶
technologyModifier() · Source
unavailableReason¶
unavailableReason(profile) · Source