RpgLiteContext¶
Class · author / trusted game code
class RpgLiteContext: object · Source
Check circumstances and optional immediate Luck decision; score queries do not roll.
Authoring guide · Reporting guide · Reference index
Superclass: object (external)
Derived declarations: RpgExpandedSkillContext
Declared members¶
- attribute — property
- closeQuarters — property
- controllingAttribute — method
- darkness — property
- deceptive — property
- equipmentUseModifier — method
- kind — property
- language — property
- modifier — property
- offHand — property
- phobiaPresent — property
- reroll — method
- resistedTrait — property
- scoreFor — method
- skill — property
- skillUseModifier — method
- someLight — property
- unavailableReason — method
- understandsSpeech — property
- unnecessaryRisk — property
- written — property
attribute¶
attribute = rpgIQ · Source
closeQuarters¶
closeQuarters = 0 · Source
controllingAttribute¶
controllingAttribute() · Source
darkness¶
darkness = 0 · Source
deceptive¶
deceptive = nil · Source
equipmentUseModifier¶
equipmentUseModifier(profile) · Source
kind¶
kind = 'skill' · Source
language¶
language = nil · Source
modifier¶
modifier = 0 · Source
offHand¶
offHand = nil · Source
phobiaPresent¶
phobiaPresent = nil · Source
reroll¶
reroll(profile, result) · Source
resistedTrait¶
resistedTrait = nil · Source
scoreFor¶
scoreFor(profile) · Source
skill¶
skill = nil · Source
skillUseModifier¶
skillUseModifier(profile) · Source
someLight¶
someLight = true · Source
unavailableReason¶
unavailableReason(profile) · Source
understandsSpeech¶
understandsSpeech = nil · Source
unnecessaryRisk¶
unnecessaryRisk = nil · Source
written¶
written = nil · Source